I was once discussing with someone how they were creating normal maps in this thread. https://www.gamedev.net/topic/666662-normal-map-generator-from-diffuse-maps/ The ...
Moss3D has introduced "TexBridge," a tool that handles the repetitive texture-related tasks that occur between Substance 3D ...
Modder ‘Coomer’ has released a brand new version of his AI Uspcale Mod for Half-Life Source. This new version adds normal maps to almost all textures. Thankfully, though, the modder has not added bump ...
The guys at Luxion just released their latest version of Keyshot, and I’m absolutely thrilled because displacement maps are one feature I was rather impatiently waiting for! Displacement (or depth) ...
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