As far as Bethesda protagonists go, Fallout 4's Nate and Nora aren't quite the blank canvas you might be used to. They both ...
A key developer at Bethesda has teased that Fallout 5 will be enormous and will look to keep players engaged for hundreds of hours.
Pagliarulo also noted that implementing the interweaving questlines was the most difficult aspect of the game.
It won't take that long to complete, but the team is hoping you'll want to linger in the Wasteland for that long.
The good news is that it doesn’t sound like Bethesda is planning on making the main story of Fallout 5 a 600 hour epic.
Lead designer and writer Emil Pagliarulo explained that the choice “..didn’t seem as controversial as it ended up becoming.” By contrast, Bethesda’s previous Fallout games, Fallout 3 and Fallout New ...
Starfield, despite launching at the end of this year, is still very much shrouded in mystery. Whilst we know a few things about the game, we're still without gameplay and any solid insight into what ...
Oh no, the 'what makes an RPG' discourse has been reignited, thanks to Bethesda Game Studios veteran Emil Pagliarulo recently opening up that particular can of worms in an interview with GamesRadar+.
Bethesda wants Fallout 5 to deliver up to 600 hours of gameplay, aiming to create its biggest and most ambitious RPG ...
In a new interview with Emil Pagliarulo, lead designer of Fallout 3, he confirms some new information on the game. The main game, minus all of the side-quests (which there are many of), is 30 hours ...
The first season of Fallout arrived at a turning point for Hollywood video game adaptations. Often far-removed from their source material, and often just a bit rubbish, they'd gained a reputation as ...
Bethesda’s Studio Design Director has revealed that he wants Fallout 5 to be a game fans can play for up to 600 hours.