This article is part of the Electronics History series: The Graphics Chip Chronicles. In early 2018, NVIDIA showcased hardware-accelerated real-time ray tracing using its DGX system and the DXR API.
Last year, Qualcomm made a noteworthy announcement by integrating hardware ray tracing support into its latest Snapdragon 8 Gen 2 processor. This move was significant as it enabled flagship phone ...
Ray tracing and path tracing are two of the most exciting and demanding dynamic lighting techniques available to gamers and game developers in 2024. They both represent a massive leap in realism over ...
After our recent extensive investigation into ray tracing game performance, where we analyzed its visual and performance impact across 36 modern games, we can continue exploring the real-world ...
Over the last few years, if you're a gamer or PC hardware enthusiast, you've probably heard the term "ray-tracing" bandied about quite a bit. Actually, you likely heard it before that, but with the ...
Special hardware units handle ray traversal, freeing up the GPU shaders. While video game consoles have finally reached the age of ray tracing, performing those graphical calculations in real time can ...
Today we'll be doing a follow up on our initial Cyberpunk 2077 benchmark coverage with a look at how the game performs with ray tracing. Does that mean we get to see how the latest GeForce RTX 30 ...
Real-time path tracing, the next stage of game rendering, is on the horizon, Nvidia says. But wait--didn't RTX just get here? So what is path tracing, how is it different from ray tracing, and why ...
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