Ever wonder how to allow reconfigurable keybinds in your game? Ever scratch your head as to how to handle various types of input device in a single game? Curious how the pros build input handling ...
The Linux USB input subsystem is a single, harmonized way to manage all input devices. This is a relatively new approach for Linux, with the system being partly incorporated in kernel version 2.4 and ...
Your commands, ideas, demands and concepts form the data your system processes and stores. Without user input, a computer simply takes up desktop space and waits for directions, like a lost motorist ...
Although many people charged with developing data acquisition (DAQ) systems are professional test engineers, most are not. For those without formal training and years of experience in the DAQ world, ...
Those of us who type in Latin characters may easily overlook what it takes to get text into windows or command lines in other writing systems. Entry of characters not found on one's keyboard requires ...
[size=2](Note that this post is now also available as an article-proper.) One of the more common questions asked on the GDNet technical forums relates to handling input in a game engine. Typically, ...
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