The world of Torment may well be the most imaginative gaming has ever seen. 'Any technology sufficiently advanced is indistinguishable from magic' said Arthur C. Clarke, and it's a law that developers ...
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old ...
Patrick Armstrong is an artist based in the United States, currently working as a list article writer for Game Rant. When not writing or making art, Patrick can be found playing video games, ...
Funny to think a brand new Torment game is nearly here. Four and a half years ago it was a dream, an exciting idea, but on 28th February, Torment: Tides of Numenera lands. I went to London last week ...
It's been well over two years since inXile Entertainment's ambitious RPG Torment: Tides of Numenera was successfully funded on Kickstarter, raising over $4.1million to help bring the game to life.
"We've seen a lot of people who have said, 'This is exactly what I was looking for. This feels just like Planescape: Torment'" says Colin McComb, creative lead on Torment: Tides of Numenera. Let's not ...
Tyler Fischer is the Assignments Editor and News Editor at DualShockers. He specializes in writing breaking news, managing assignments, and organization. Born and raised in New York, Tyler studies ...
Your character's life matters, obviously, since you have to play with him or her for a number of hours. The lives of your allies matter, since they’ll be your support throughout your journey. But what ...
The character you play in Torment: Tides of Numenera arrives in the world by literally falling from the skies. You don't know who you are, where you are or what's going on. At first glance, the world ...
I love role-playing games more than any other genre, but as someone who’s been playing them my whole life, it’s pretty easy to predict how situations are going to play out sometimes. For example, when ...
UPDATE 11:45AM BST: Eurogamer can confirm that Techland, the Polish company behind Dying Light, will publish Torment: Tides of Numenera. It will be the first game Techland has published as part of a ...
Patrick Armstrong is an artist based in the United States, currently working as a list article writer for Game Rant. When not writing or making art, Patrick can be found playing video games, ...